I suppose that if you're going DS you could just get the Affect/Dominate Mind powers, but I would definitely not totally ignore the Persuade skill. After all, this is a Star Wars game. New comments cannot be posted and votes cannot be cast, A subreddit for fans of BioWare's classic 2003 RPG Star Wars: *Knights of the Old Republic*, Obsidian Entertainment's 2004 sequel *Star Wars: Knights of the Old Republic II: The Sith Lords*, and the upcoming *Knights of the Old Republic: Remake*, Press J to jump to the feed. It works for either light side or dark side, but dark side is the optimal choice. RELATED: Lego Star Wars: The Skywalker Saga The Best Vehicles, Ranked. So I just recently played through KOTOR for the first time and I made a Light Side Jedi Soldier/Guardian. Players don't have to go overboard with this stat. The guardian build is a strength-based melee fighter with buffs. WIS&CHA could use a drop to up STR, but that's not very balanced for what I think is your first time in Kotor II. Players can choose from a range of active and passive Feats that will aid them on their journey. If you believe your item has been removed by mistake, please contact, This item is incompatible with STAR WARS Knights of the Old Republic II: The Sith Lords. That bit about using Kreia and Force Chain to get the effects of Force Speed on yourself is brilliant. By using this site, you agree to its use of cookies. For this build, players will want to start as a Scout, and then choose the Guardian Jedi class. I am open to any and all comments, criticism, and input. Force Jump reduces the need of Speed pretty easily, so whenever you can, charge your enemies. Am I understanding Kreia's lore about Revan correctly? Fury is Power obtained at level 1 Sith Marauder. Do not become sith lord/jedi master as it is useless, go skills or sentinel class, Pro tip in k2 if you get the finesse perk you can make your hit chance and dmg scale off dex instead of strength. If you want to go for more Defense than go for Mandalorian Assault Armor, but the Strength bonus is more useful than +3 Defense. Prestige classes. in History, minored in Political Science I have lived in the Houston TX area my whole life; love the wintershate the summers. This build uses the Dueling, Flurry, Weapon Focus: Lightsaber, and Jedi Defense feats. All rights reserved. Awareness may be nice to see in coming mines as you are often playing as your main character. How did Obi-Wan kill Grievous again? Hopefully you find this helpful! This is completely doable, provided the following two conditions are met: 1) You attack him from behind (damage bonus. Please see the. This is an attempt to grind out a min maxed soldier guardian build that pushes 13 persuade and 17 repair just because. RELATED: Star Wars: Knights Of The Old Republic 2 - How Long To Beat. And? Having gained the required influence, I am now able to make Bao-Dur a Jedi Guardian. There are a lot of reasons to use explosives though; for one, a lightsaber can't be used to deflect explosions. Arqade is a question and answer site for passionate videogamers on all platforms. STR is probably your biggest stat being your damage output. I've used this build in over half my runs- out of nearly 200 hours of gameplay- and it works on every difficulty, easily defeating all enemies and bosses. For the other two classes, you should pick either Jedi Weapon Master or Sith Marauder. The Jedi class for this build is Sentinel. A good strategy is to Force Push an enemy away and follow-up with a Force Jump attack. The Guardian is all about combat. Youre the tank of your group, but that doesnt mean you cant deal tons of damage. I'm actually doing a cross-class character with a Guardian and a Master hybrid. the time your max level (20). Of course, players can tweak all of these suggestions to their heart's content. Additionally, at a certain point players need to choose from three Jedi classes; which are Guardian, Sentinel, and Consular. This guide details how to build and play the optimal jedi consular or guardian, including passing all persuade checks and maximizing HK-47 with the repair skill, which unlocks all of his story dialogue. I mostly play character that heavily depends on Force so it was nice change. Frag grenades are the standard damage dealer, ion grenades take droids down quickly, and plasma grenades are extremely damaging and can cause Horror. Wow! 47K views 1 year ago A build, designed to take down Malak in a single turn. Then Repair catches my eye, seems interesting in this game. Wisdom will comes in use for few of those Dark Side Powers this character has. Early in the game, the bonuses for Critical Strikes are not very appealing. but there is one thing that. Anything else was basically 2 power attacks, no questions asked. They'll still have enough skill points to invest in what they want throughout the game. Armor or clothes? This build is probably very close to what many players wanted their Jedi to be on their first playthrough. Force Chain! Kotor 2 Jedi guardian build all stats I want a really good Jedi guardian build but I want all my stats to be really high, I get confused with this part. By rejecting non-essential cookies, Reddit may still use certain cookies to ensure the proper functionality of our platform. So if Kreia uses Speed on herself, you will be speeded too. When you hit level 15 you can pick a prestige class. This site uses cookies from Google to deliver its services and to analyze traffic. +2 Attacks per round! Used with force speed ( maxed out ) you gain + 4 to defense and + 2 in attacks per round. After Makes sense, right?). I think pretty much everything is answered in this. Obviously, avoiding more hits increases the Jedi Exile's staying power in a fight. This build is for those players that want to play a character as imposing and deadly as any that have carried the title "Darth". Bao Dur is boring, and that's a good thing. It works for either light side or dark side, but dark side is the optimal choice. Weaponmaster is a great Prestige class. 3. I don't know if you are mistaking my recommendation of avoiding Guardian as a starting class as bashing Weaponmasters or not, but that's not what I was saying. With this in mind, the Jedi Consular class is ideal for this build. I tend to just put everything into strength, since I'd rather have the +1 damage than +1 AC or +1 HP/level from dexterity or constitution. Guardians suck compared to Sentinels and Consulars. He's also much. Then i use the Ultimate Diatom Energy cell, the expert fencing emitter and Pontite lens. Intelligence is the least important skill for a Guardian. And can you use jedi powers with it? Kind of an Eldritch Knight kind of thing. As for feats go def need finesse with lightsabers (don't waste a feat point on melee finesse as you'll need a lightsaber to do max damage), also use Toughness (max it out), Lightsaber mastery (max it out), Flurry (max it out as this is the most important feat for me personally), Two weapon fighting (max it out), and i personally use my remaining feats to max out conditioning/empathy and make sure to allow access for medium armor use. Why pick anything other than a plasma sword that can cut through almost anything with ease; however, if a character is built around using blasters they can be just as deadly. Privacy Policy. So after all these years I discovered something I didn't know. You can maximise your force powers using high wisdom and charisma while giving you an incredibly high critical hit ratio and defence through high dexterity. Armor: Corellian Powersuit (Strength +2, Defense 10) It doesnt heavy any Dexterity Bonus, but that really shouldnt bother you. I take your point quite well. The Retinal Combat Implant will grant immunity to critical hits. Reddit and its partners use cookies and similar technologies to provide you with a better experience. The Sentinel is sort of a jack-of-all-trades, a bridge class between the combat focus of the Guardian and the Force focus of the Consular. Light side is the most optimal way to build a consular, whereas dark side builds will be much less effective. That's Gurren Lagann. I am more than happy to answer questions. The Guardian starts with 4 Class Skills, which include Demolitions, Awareness, Persuade, and Treat Injury. This build has a force power difficulty class of 49, meaning you have a 50-80% chance of afflicting him with force kill. Head: Rebreather Mask (Immunity: Poison, Constitution +1, Regeneration 1) Because it has some cool look. Graduate of Sam Houston State University -- Class of 2011 B.A. Obviously, this build requires starting as a Scoundrel for the Stealth and Sneak Attack skills. Since players only have a limited number of points to allocate to these Attributes, this is an important decision. Excellent build. When youre building one you should think about focusing on Strength, Dexterity, and Constitution. This forces players to choose skills and feats that give a more immediate benefit. This build starts with the Soldier class and switches to the Guardian Jedi class. Thanks for the assistance! It adds your DEX modifier to chance to hit and doesn't affect damage, And actually, in Kotor II it's possible to make I believe 5 times in a single round, though I believe only the physical classes can achieve that. Certain items can also be equipped to help boost Dexterity as well. Check out our Star Wars: Knights of the Old Republic 2 mobile review to get our full thoughts. I happen to have a lot of experience with d20 tabletop games, which KotOR's character generation is based on. Two-weapon fighting lets players dual wield blasters which is what players want. Both can unlock Superior Two-Weapon Fighting and Superior Weapon Focus: Lightsaber, each granting highly increased chances to hit with Lightsabers. Low Int means youll have just 1 skill point to distribute each level, so you can go either for Treat Injury for the early game or Persuade. I maxed power attack, two-weapon fighting, lightsaber mastery, and the rest were basically defensive things and focused all on Strength. Jedi Guardian's don't have a particularly wide variety of Force Powers available to them anyway, so you should easily be able to tailor a list to his limitations. With this build, the optimal choice is Jedi Weapon Master or Sith Marauder. Speed/Force Jump is just as powerful in the second game, though I would probably use flurry over power attack. Why do academics stay as adjuncts for years rather than move around? Is there a proper earth ground point in this switch box? So, how should he built? Star Wars: Knights of the Old Republic 2 builds | Pocket Tactics. Slinging Force powers and swinging dual lightsabers. I am also an avid gamer and have researched the history of electronic entertainment extensively. There are three different potential starting classes to pick from. Thanks, DB. Constitution is directly related to the player character's Health bar. Gloves: Sith Power Gauntlets (Strength +3), Belt: GNS Strength Enhancer (Strength +4), Implant: Physical Boost D-Package (Strength +3, Dexterity +3, Constitution +3). I wanted to try my hands on heavy armored character, because thats what Ive never did before just because of the fact, that you cant use most of the Powers. This build starts with the Scoundrel, then becomes a Guardian. Force Deflection Useful until you get your hands on lightsaber, but Ive read somewhere that Force Deflections Blaster Deflection is cumulative with Jedi Defense and other bonuses. All of these need to be raised to, or above, 15. All rights reserved. However, it's highly recommended to stick with one's chosen class, especially for a beginner. What I created is the most brutish juggernaut clad in heavy armor I ever played, yet at the same time enjoying all the advatantages of Buff Powers. For more information, please see our Hokey religions and ancient weapons are no match for a good blaster at a player's side. However, his love of gaming has never dissipated over the years. Single Lightsaber I went for Exile Crystal and Qixoni Crystal, but Qixoni can be replaced with any other which has more Damage. Strength ------- 14 Dexterity ------ 14 Constitution -- 16 Intelligence --- 8 Wisdom -------- 12 Charisma ------ 10 STRENGTH: Strength is the most important to you as a Jedi Guardian. The consular build focuses on area damage (Force Lightning) and buffs with moderate melee capabilities. Other ranks are obtained at level 5 and 9. 2 Award Favorite Share Introduction Just because of this and that bonus XP you get when you have her in party,she isthe most useful companion in my opinion. This guide focuses on creating a very brutish and powerful melee character, based on hitting many extremely powerful attacks per round. This item will only be visible in searches to you, your friends, and admins. Can anyone recommend stats, skills, feats, gear etc. I uhMust have forgotten to reply to this. The Jedi Consular far outweighs any other class and build within the game once you get into late-game stages, and you'd be doing yourself a disservice in not choosing it. The best answers are voted up and rise to the top, Not the answer you're looking for? Updated June 19, 2022 by Jeff Drake: There are way too many great builds in KOTOR to limit a list to just ten. The Scout is the best class for this build due to its Uncanny Dodge feat that reduces the DC (Difficulty Class) of throwing grenades accurately. Its no secret that Kreia is my favourite companion and I really embraced her as a teacher in this build. I have two more builds to write, so look forward to Jedi Battlemaster and Jedi Shadow. Don't bother with Skill-boosting Feats, since skills (as already mentioned) are more or less worthless to Soldier-Guardians. What about equipment and upgrades? This build makes a joke out of the highest difficulty, however it has no skills, having to rely on its' party to use Security, Computer Use, Repair, and other skills. All trademarks are property of their respective owners in the US and other countries. Several of the game's most useful Implants require a Constitution rating of at least 16, so this tends to be the magic number. Playing without it limits item choices in a huge way. I went for Exile Crystal and Qixoni Crystal, but Qixoni can be replaced with any other which has more Damage. Last rank is pretty much AoE stun and who wouldnt want that, right? A history teacher by training, Mark has branched out into the fields of fiction and non-fiction writing. Force Deflection and Redirection are obvious choices, as are Force Push, Energy Resistance, Heal, Stasis/Stun, and maybe even dip into the Dark side for powers like the Wound or Fear lines. In addition to the six classes, there are Feats, Skills, and Force powers - this allows for character builds for nearly any type of character. Fear Last rank is pretty much AoE stun and who wouldnt want that, right? It is designed with grinding out levels in mind to get max . Sweet! I want a really good Jedi guardian build but I want all my stats to be really high, I get confused with this part. That is a master with the lightsaber that can zip around during a fight dispatching enemies with a swing of their lightsaber. Play a consular so you can use aoe attacks or at least use master speed, dual sabers and flurry. As combat specialists, Guardians gain the most benefits out of Feats. Always, always, ALWAYS get Master Speed. There are also concussion, cryo, adhesive, poison, and sonic grenades. Definitely like the build as it is pretty similar to the first KOTOR which is what I was hoping to continue. Going forward, when players get a chance to increase their Attributes, prioritizing Strength should be the first choice. Players will also want to max out their Force Resistance power. The choice of Force powers will depend on the Jedi Exile's alignment. Star Wars Knights of the Old Republic II: The Sith Lords ; Star Wars: General Discussion ; Double saber guardian build in KoTOR 2 Double saber guardian build in KoTOR 2. If you dont want it, just go for anything with Strength or Wisdom bonus. STAR WARS Knights of the Old Republic II: The Sith Lords, This item has been removed from the community because it violates Steam Community & Content Guidelines. Basically, theres everything you need here to make sure youre playing Knight of the Old Republic 2: The Sith Lords as the most badass Jedi or Sith you possibly can. How do you get out of a corner when plotting yourself into a corner. Your Heavy Armor prevents you from using certain Powers like Speed right? Awareness is the ideal skill. That being said I can offer some general build information, that gives no spoilers. Build: Soldier Light Guardian, HK-47, Jolee. what do you recommend having in your party ?! I think the sticky has some good recommendations but here is my opinion: Instead of putting points into CON at those levels you can just gain influence with Han Harr and subsequently Kreia (it's a whole mini story/lesson thing) and that nets you two or three points to your CON. Dont worry about support powers for your main character, but no make sure you give them to the NPCs in your party if you choose a Jedi Guardian. This build uses the Scout class combined with the Sentinel Jedi class. Will he be able to compete in terms of damage with other party members as an unarmed fighter though? Sneak Attack should be improved to make the most out of this build's critical hits. The extra attacks will devastate most enemies. Anyone familiar with Star Wars lore knows that Mace Windu was not the traditional Jedi. Shame that those two buffs doesnt stack, but hey, 4 Attacks per round with Flurry in Heavy Armor is still awesome. Generally, players can't go wrong with upgrading these Feats whenever possible: Along with their lightsaber, Guardians will also make extensive use of Force powers. Make sure to throw a point into the physical attributes (STR, CON, DEX) from time to time too. This build mimics the Jedi Master Obi-Wan Kenobi's abilities. I'm starting a Jedi Guardian (Just finished the Sith Lord path), but I dunno what kind of build I should start it off with. Last ranks damage is really awesome, especially when youll notice that even if enemies resist this Power, theyll still get the DoT if only for half of the damage. *Caster ability remains unchanged by stated shout. There are six Attributes in total, which include: Strength, Dexterity, Constitution, Intelligence, Wisdom, and Charisma. The best Kotor 2 builds for each class: Guardian Sentinel Consular Prestige Light vs dark Guardian The Guardian is all about combat. A higher Constitution means more Hit Points, so player characters can expect to stay alive longer. Like those games, this build starts weak but gets increasingly more powerful - by the end of the game this build will be defeating entire groups of enemies in seconds. Top work on the concept,presentation and delivery. It dictates how much damage players deal to enemies (and how likely they are to hit them) while using melee weapons and lightsabers. Out of all the three classes, Guardians receive the most Hit Points after leveling up. This site will be spoiler free besides the names of planets/locations and party members. How do you ensure that a red herring doesn't violate Chekhov's gun? Espaol - Latinoamrica (Spanish - Latin America), http://www.gamefaqs.com/xbox/920194-star-wars-knights-of-the-old-republic-ii-the-sith-lords/faqs/37036. Star Wars: Knights Of The Old Republic 2 - Best Guardian Build, Pokemon Scarlet and Violet DLC Expansion Pass, Star Wars: Knights Of The Old Republic 2 - How Long To Beat, Star Wars: Knights Of The Old Republic 2 - How To Unlock HK-47 As Fast As Possible, The Best Companions In Knights Of The Old Republic 2, Games With The Best Mods Available, Ranked, Hogwarts Legacy Player Hits Conjuration Cap By Building Absolutely Stunning Vivarium, Hogwarts Legacy: Where to Find All Demiguise Statues. This is the character to pick if you want to focus on Force powers over combat. Other ranks are obtained at level 5 and 9. rev2023.3.3.43278. Players want to take two-weapon fighting, Flurry, and Heavy Armor Proficiency for the Sith Mask. Press question mark to learn the rest of the keyboard shortcuts. The only power that is an absolute must for your build is Master speed. However, some are still useful. This build produces hardy characters that are good with a lightsaber, force powers, and (later in the game) persuading others. When you're building one you should think about focusing on Strength, Dexterity, and Constitution. Ill talk about Fury later. Charging headlong into battle, lightsaber swinging wildly, is one strategy in KOTOR. His amazing 10 dextery also means he'll be getting hit a lot if he wears the Miner Outfit. This build is considered one of the strongest available by players, and gives a good balance between combat, non-combat, and Jedi abilities. Now I'm moving on to KOTOR II and it seems like it's become a bit more advanced/complicated on the characters, and I was wondering if I could stuff it up or do some big no-no things. The best Kotor 2 builds for each class. This build starts with the Scout class, and then uses the Sentinel Jedi class. Though HK-47 is not the most optimal party member for combat, he is the most optimal for enjoying the game. DS Scout 2, Guardian 18. And note that I never mentioned "Jedi Guardian" in the first place. This is especially true if players pick the dark side. RELATED: The Best Companions In Knights Of The Old Republic 2. This is a good build to spend some (17) points on Repair to get HK 47. Once all the cosmetic choices have been made at the Character Creation screen, players must choose their starting Attributes. Naturally, this requires players to choose the dark side, but honestly, the dark side powers are the most fun. Aim for a balanced set of attributes, and a mix between combat and support feats and powers. A higher Intelligence grants more skill points per level. (Because that way theyll reach the ground much faster. If youre focusing on defensive powers, its a good idea to keep on the light side of the Force, but if you want to use offensive powers, you should definitely be a dark side jerk. i am lvl 3 now .. and dont know what i have to max oder lvl now :D. Anakin Skywalker used Djem So and Shien not Ataru.only time he used Ataru was with the two saber dueling on Geonosis against Dooku with the Jar'Kai varient which he sucked with. This build is basically like running a wizard class in games like Skyrim. Light side characters get more defensive powers, dark side get more offensive powers. After two playthroughs, I have to tell that Kotor 2 is really much easier than the first one, but I still enjoy Kotor 2 more for its awesome story and companions. KOTOR 2 Build: The Jedi Master Tags: #Dragonborn1721 Back to Topics 1 2 Next SpookyBorn2021 Member August 15, 2015 The Jedi Master The Force Master at the very base is a simple character. Focus on the Drain Life, Force Lightning, and Choke/Kill force powers. Players are given the choice of three classes: Scout, Scoundrel, and Soldier. In the case of the Guardian, players should choose the Jedi Weapon Master/Sith Marauder class for the sake of continuity. How can I tell companion influence level in KotOR 2? The Primary attribute for this build is Strength - players want this as high as they can get it. There you have it, the best builds for KOTOR IIs classes now its time to check out our Star Wars Knights of the Old Republic II Switch review, to see what we think of the port. If you want to go for more Defense than go for Mandalorian Assault Armor, but the Strength bonus is more useful than +3 Defense. This guy is tank, but dont be fooled, he can deal as much damage as he can take, maybe more. *, Any questions, comments must be forwarded to the original content creator at. Players want to get the Advanced Bio-Stabilizer Mask for immunity to poison and mind-affecting. If you would like to know more about the how and why, please see the Helpful Information and Useful Resources sections of this site or contact me with questions. Playing as a Jedi almost impulsively makes players pick the lightsaber as their main weapon. As for weapons, you're right in your intuition that Unarmed is probably the way to go - especially if you can hold back his level to 6 before switching him over to a Jedi, as his Shield Breaker ability will more than make up for the lost damage to a few levels. Or is it temporary until you get robes? This update will add five additional builds that players might want to give a try. Star Wars: Knights of the Old Republic (KOTOR) allows players to create their own character when starting a new game. That's great, but he can't wear robes, which means the best armor he can wear and still cast all force powers is the Miner Outfit, which provides an amazing 1 point of defense and no other bonuses. As for stats I would concentrate on Dexterity, Strength and Constitution. What happens in KOTOR 2 if I kill one Jedi Master and spare 2? The boss fight at Taris is particularly hard at a low level, even for the Soldier class. The Force Build combines the Soldier and Consular classes. What can a lawyer do if the client wants him to be acquitted of everything despite serious evidence? Star Wars KOTOR II Guardian Build Guide If you are going to play as a JEDI GUARDIAN and then become a JEDI WEAPONSMASTER then here is guide to light the way. Star Wars: Knight of the Old Republic is currently available on PC, PlayStation 5, Android, iOS, and Nintendo Switch. Dexterity is the Primary attribute, followed by Charisma and Wisdom. First off, on the question of Armor: Forget force powers, give him the heaviest armor he can wear. What do you guys reccomend? You dont have to pick one in fact if youre a Jedi Consular you might want to stick with what youve got. She couldn't even touch my dex monkey, whereas the strength build had to constantly stop for healing. Site design / logo 2023 Stack Exchange Inc; user contributions licensed under CC BY-SA. How many classes are there in Knights of the Old Republic 2? One of the most important choices you have to make in Star Wars: Knights of the Old Republic 2 is the type of character youre going to play as. Followers 0. If you want to get Force Storm, the most powerful attack in the game, then youre going to have to go dark side. However, players won't be missing anything critical by keeping this stat low. Thanks to Speed Mastery and using my double-bladed lightsaber, I was a super hard hitting melee beast. Darth Malgus fits the idea very well. This guide concerns itself with the Guardian build, a class suitable for players who enjoy raw combat with a lightsaber as their primary means of offense. Fury Fury is Power obtained at level 1 Sith Marauder. so . There are six of these three light side and three dark side. An updated and more in-depth build guide video for the Jedi Guardian in KOTOR 1 and 2. A high Wisdom stat also makes it more likely that offensive Force powers will be successful when employed against enemies. This works best in combination with characters that can employ stealth to get enemies to focus fire on Bao-Dur, before striking from behind. While itsLightside Power, it will come in handy sometimes. Wisdom and Constitution should also be raised. This item will only be visible in searches to you, your friends, and admins. This will give the player's Jedi a lot more force points, but fewer feats. The player is free to pick Duelist or Two-Weapon fighting styles. Force Armor, Force Valor, Battle Meditation and Speed. Valve Corporation. It does present different conversation options from the Mind ones, and sometimes yields better results. Normally, my Jedi use double-bladed lightsabers with Master Flurry and Master Speed to dish out a preposterous 5 attacks per round, which is enough to kill most opponents in 1 or 2 rounds (especially if they've been caught in a Stasis Field); but one cannot cast Master Speed with armor on. This Google site will serve as the most up-to-date version indefinitely. gamespot.comgiantbomb.commetacritic.comfandom.comfanatical.com, Privacy PolicyCookie SettingsDo Not Sell My InformationReportAd. Please feel free to contact me through Reddit (/u/TangoSierraFan). Even though the lightsaber will be the Guardian's primary weapon, it's foolish to discount the use of Force powers in a fight! This is mainly for its Rapid Shot ability, but also the Implants. When it comes to the best, however, these builds are considered top tier. Burst of Speed is a great Force Power to work towards as well. Weve taken a good long look at the attributes, skills, and feats that you should focus on getting as soon as you possibly can. Jedi Guardian Sith Marauder combo will give you the most Feats and Health Points + Marauder has some badass bonuses like increased damage, reduced damage taken and Fury. Was not expecting a super informative message like this. The player can also choose to forgo conventional weaponry at a certain point and rely on force powers to vanquish the enemy, or simply use the power of charisma or stealth to defeat the enemy. Just a couple things, you talked about medium armour, is this still a feat? Take the Dueling feat, and the Flurry and Toughness feats make this build even deadlier in battle. This build primarily uses blasters, but when enemies get too close, switch to a lightsaber.
kotor 2 guardian buildsince 1927.
At NATIONAL, we are eager to help you achieve your business objectives. Contact us today – we’re ready when you are!